Showing posts with label neill oz. Show all posts
Showing posts with label neill oz. Show all posts

Tuesday, October 5, 2010

John R. Neill's Oz: Scalawagons



Before I leave Neill for a time, I want to examine a third example of the sentient enclosed space: the scalawagon. High up on a carrot-shaped mountain in the Quadling Country, the Wizard established a factory devoted to the creation of scalawagons. Made of red glass, with a dome on top, it blended naturally into its surroundings. Tik Tok was appointed Superintendent, with an office and a rubber mallet. The scalawagons themselves are made in a Production Room, by means of a strange and secret process, controlled by a lever. There are also many other buttons and levers. As they are created, the scalawagons come out of this room into the factory common area.


As can be seen on the book cover, the basic shape is a half-circle. There is enough open space to make one wonder about safety and protection from the weather. However, the seating is very comfortable, filled with foam rubber insulation. There are many buttons on the dashboard, the nost important of which is the LUNCH button. The vehicle, being sentient, operates by voice command. A turret on the very top protects the "brains" of the vehicle as well as (presumably) the goose-egg sized engine. The turret has a hinged lid and at the very top is a small metal cap marked "FOR PELI-CAN MOTOR FLUID." Peli-cans, sentient fuel cans, fill the scalawagon's tank with its beak. Running boards extend, so that the vehicle may function as a low flying glider. And, have no fear, these vehicles are unbreakable!


Now, to the LUNCH button. When this button is pushed, a table unfolds from the side containing exactly the food we wished for. Everyone in the car will be fed, and...the food will never run out. Models are available from spike wheel tractors to a custom made Royal Scalawagon.


The Wizard's wish was that everyone in Oz should have a free taxi. But these scalawagons have somehow obtained rudimentary sentience. They can feel panic and terror, they can flock together (like Peli-cans) and become confused, they can act in unison and park in perfect order, they can be tired and they can jump, glide, and go out on the water (thank you, Captain Salt!).


At the factory, Tik Tok's main job is to use the rubber mallet to knock sense onto the scalawagons. This helps them obey traffic rules and avoid danger. In fact, the effect of this amazing mallet on the pops was to give them intelligence, good posture, and a significant improvement in personal grooming. The houses of the Emerald City were afraid of them at first, but since Ozma welcomed them with a great party and decreed that every home should have one, they were soon accepted.

Last evening, I made a prototype of a scalawagon out of cardboard
and tape. Once I had placed the facing seats inside, I found it difficult to see where the dashboard would be placed, perhaps at the sides? I still need a small ball or marble for the eyes peeking out of the turret. The first thing I can remember making was a little voting booth for the 1968 election. I cut caricatures of Nixon, Humphrey, and Wallace out on my grandfather's news magazine. It's not very artistic, but after all these years it is still fun to make things like this.
To sum up: Neill's use of the sentient enclosed space in the scalawagon, the Emerald City houses, and the wooden whale Davy Jones strikes me as symbolic of a return to the security of the mother in early childhood. Caring, enclosing spaces that feed and protect us, giving us a warm place all our own, and operate through a magic beyond our understanding, but are nevertheless there just for us. I will not go so far as to claim that Neill's Oz is best of all, but I certainly found it the most psychologically stimulating.

Wednesday, September 29, 2010

John R. Neill's Oz: The House as Sentient Enclosed Space


I am still in an Ozzy mood, all started by this insightful and interesting book: The Origin of The Wonderful Wizard of Oz by Michele Rubatino (available on Amazon.com). Each of the Royal Historians whom I have read so far has presented a unique view of Oz that reflects their own individual ideas and tastes. While I agree with Baum's social philosophy and would love to visit Thompson's tiny kingdoms, it is Neill's Emerald City that I want for my future home. Today I will briefly examine the housing situation there.


A new arrival in the Emerald City must find a house to make their home. This is easier said than done, because the houses have some choice in the matter. You must look for a house that wants you (Wonder City p. 69-70). And houses have strong opinions on the matter of who may nest inside them. By law (Scalawagons p. 294), they are not allowed to leave their places, though it seems that they would if they could, and indeed sometimes desire to do so. There is also a law forbidding houses to shout (WC p. 100). Most appear to be dome shaped, with a face-like front and two chimney apendages.
Once accepted, you are in for a treat. Your house will clean and decorate itself, prepare food, and set the table. The affectionate nature of the relationship is further illustrated in that houses shutter themselves when we depart and await our return with anticipation. If we stay out late (not a City custom), our bedroom will wait up for us, and presumably not be content untill we are safely settled in for the night. (WC p. 182-83, 190-91, 193, 258-59) The houses can defend themselves from 'Nome invasions, but not very well ^_^; (WC p. 193, 195-96, 202).
And personality! Wow! Houses sleep quietly, feel disgust, slam windown in anger, sneeze, listen to gossip, feel delight, and in rare circumstances (we hope!), houses can fight. (WC p. 99-107, 128, 202) Yes, fight! Wonder City chapter 10, 'The Battle of the Houses,' is a surreal twist on urban conflict, complete with flying furniture. People are accustomed enough to house fights that they know enough to hide for the duration, only emerging when the conflict has ended and the dwellings rebuild themselves and set things to right.
Curved sentient space, providing us with warm and protected interior space where we can find rest and nourishment. A sentience that has chosen us above all others as worthy to dwell within. In Neill's Wonder City, Jenny Jump finds a house which she can call her own, a firm foundation from where she can set up her Style Shop and contribute to the community of Oz. I hope there is a house in the Emerald City waiting for me.

Wednesday, September 15, 2010

Characters in John R. Neill's Oz

I wish we knew more about Neill's life. His family has custody of his legacy, and that is as it should be. Some elements of Neill's personality do shine through to me in the characters he created for the four Oz books that he is credited with: The Wonder City of Oz, The Scalawagons of Oz, Lucky Bucky in Oz, and The Runaway in Oz.

Jenny Jump is Neill's premiere character creation. With her red hair, green eyes, fiery temper, and willingness to help others and be a part of Oz, she is quite unforgettable. In New Jersey she is a misfit with a gift for seeing fairies. She arrives suddenly in a new place, but soon fits in due to an unexpected gift and a talent for fashion. In Jenny, I see a young John R. Neill in the 1890s, going to the big city and using his artistic talent to make a living.

Lucky Bucky is Neill's male version of the newcomer to Oz. He works for his uncle in the USA, and it is no coincidence that he encounters the "Land of Uncles" in Oz. Davy Jones, a wooden whale, is the catalyst for Bucky's "rebirth" into Oz. The boy is secure on his uncles well-run boat, but in the background lurks a fear of prison and the sound of hungry boys begging for bread. Through sheer accident of fate, Bucky Jones becomes a benefactor to the Oz community. Again, I see echoes of the strggles of a young man in the 1890s, one who reached success almost be accident, because he has a talent that he can use to escape the harsh fate of others of his generation.

Number Nine is the Munchkin boy who becomes Jenny Jump's office boy. He leaves his large family to follow the path blazed by his uncle and seek his fortune in the Emerald City. By chance he meets Jenny, and this is his making. Through her, he meets the celebrities of Oz and establishes himself there. Just as Neill become the "assistant" to L. Frank Baum and his legacy, Number Nine becomes the assistant to the great Wizard himself.

Popla the Power Plant becomes a good friend to Scraps when she runs away from her life in the Emerald City. She has to be uprooted, but has the ability to put down roots wherever she finds soil. Popla is very strong, and willing to help her friends however she can. I like Popla almost as much as Jenny because of these qualities. But Jenny reminds me so much of my grandmother that I will state unequivocally that I like her best of all.

Tuesday, September 7, 2010

Psychology of John R. Neill's Oz

When I hear about a book that I should avoid, I will often seek it out. In college, I asked my Chaucer professor if there were any other good works from that time period. He told me to try Gower, but stay away from Lydgate. Of course I ran right out and read Lydgate's "Troy Book."

Within the universe of Oz, there are some books that are *ahem* less esteemed than others. John R. Neill's 3 or 4 contributions seem to fall into this category, so I just had to read them. Ah! I can say that I found them wonders of surreal and psychological phantasmagoria! Well, I do have odd taste, so I won't ask anyone else to like them. Just give them a chance.

Today I want to look at some aspects of "Lucky Bucky in Oz," published in 1942. Neill uses a type of character that I find exciting and numinous---the sentient enclosed space. The living houses of "Wonder City," and the scalawagons exemplify this to a degree, but Davy Jones, the wooden whale, is the best of them. And, Davy is the vehicle for Bucky Jones' rebirth as a citizen of Oz.

Here I must pause to thank the spirit of Erich Neumann (1905-1960), pupil of Carl Jung and author of "The Origins and History of Consciousness." I discovered this work at college some 30 years ago, and whenever I encounter a story that resonates with my soul (Xenogears and Evangelion spring to mind), I get out my Neumann. Joseph Campbell is all right, Julian Jaynes is a bit loopy, so I will stick with...Lacan! No....well....*cough*

Anyway, Bucky Jones arrives inworld when he lands on a dough volcano, a "Doughminion," as it were. This mountain is an unending source of nourishment, indeed the cupboards in the back of the wooden whale are filled with its products. Such is the power of the mountain that even invading pirates are turned into bakers. Hmmm...a metaphor for....well, I'm not using Neumann's "The Great Mother: An Analysis of an Archetype" today, so we'll give that a miss.

Bucky is cast off into the sea where he meets Davy Jones. The wooden whale is monstrous and fascinating to Bucky. It overpowers and befriends him by its swift, strong actions. Davy is older than Bucky, and they share a last name. The wooden whale protects, shelters, and nourishes Bucky, as well as providing him a map to his new life in Oz and the means to follow that map. Traveling inside Davy Jones, Bucky is carried through air and water to the Emerald City. There the boy is symbolicaly reborn as the hero, in that his actions are the catalyst for the transportation of the "Doughminion" to a place where its gifts can be shared by all.

I am wading in deep here, I realize. If Davy is the Good Mother archetype, then imago-Mombi may be the Terrible Mother.... I don't want to say that this is a true interpretation of Neill's work, but Neumann-interpretation has always added a dimension to my reading.